30 items
2026-10-02
Capcom Co., Ltd.has been added in the Nikkei 225 Index
2026-07-30
Capcom Co., Ltd., Q1 2027 Earnings Call, Jul 28, 2026
2026-07-29
Capcom Co., Ltd. reported earnings results for the first quarter ended June 30, 2026. For the first quarter, the company reported sales was JPY 70,410 million compared to JPY 45,502 million a year ago. Net income was JPY 29,159 million compared to JPY 17,238 million a year ago. Basic earnings per share from continuing operations was JPY 69.71 compared to JPY 41.21 a year ago. Diluted earnings per share from continuing operations was JPY 69.69 compared to JPY 41.21 a year ago.
2026-07-24
Capcom Co., Ltd., ¥ 23.0, Cash Dividend, Sep-29-2026
2026-06-30
Capcom Co., Ltd. announced that they will report Q1, 2027 results at 9:00 AM, Tokyo Standard Time on Jul 28, 2026
2026-06-18
Capcom Co., Ltd., Board Meeting, Jun 18, 2026. Agenda: To consider Disposal of Treasury Shares as Restricted Stock Remuneration for External Directors (Excluding Members of the Audit and Supervisory Committee).
2026-06-12
Capcom Co., Ltd. announced that Dragon’s Dogma 2: Dark Arisen, which includes an expansion for Dragon’s Dogma 2, is scheduled to be released on October 9, 2026. The Dragon’s Dogma series consists of action games in a fantasy setting where players adventure in an expansive open world of swords and magic. Since the release of the first game in 2012, the series garnered praise worldwide for gameplay features such as its “pawn” adventure companions who can carry out actions on their own, leading the series to over 14 million units sold cumulatively. Dragon’s Dogma 2: Dark Arisen is a paid expansion title that adds a new story to Dragon’s Dogma 2, which was released in March 2024. Based on the wide range of feedback received following the release of the main game, this expansion is being developed to offer greater accessibility and additional content, with the aim of delivering an experience that satisfies not only fans of the series, but also those playing Dragon’s Dogma for the first time. Capcom will also bring the title to Nintendo Switch 2 for the first time. The Nintendo Switch 2 version combines the main game and expansion content into a single package.
2026-06-08
Capcom Co., Ltd. announced that Monster Hunter Wilds: Ascendance, a massive expansion for Monster Hunter Wilds, is scheduled for release in 2027. Monster Hunter Wilds: Ascendance is a massive expansion (paid content) for Monster Hunter Wilds, which was released in February 2025. As a continuation of the main game’s story, the expansion will further deepen the gameplay experience with new content including new quest ranks, locales, additional monsters and expanded weapon actions through new gameplay features. The company is currently developing the title for release in 2027. Capcom is also developing Monster Hunter Wilds for Nintendo Switch 2 in addition to the existing platforms. Further details will be announced in future official updates.
2026-06-08
Capcom Co., Ltd. announced that Resident Evil Veronica, the latest title in the Resident Evil series, is scheduled for release in 2027. Resident Evil Veronica is a remake of the original Resident Evil Code: Veronica, released in the year 2000. While preserving the appeal of the original, Capcom is developing the 2027 release as the latest installment of the Resident Evil series, with a reimagined story and high-quality graphics made possible by the company’s proprietary RE ENGINE. The company is steadily developing the game to satisfy both fans of the series and newcomers alike. The release date, along with further details, will be announced at a later date.
2026-06-03
Capcom Co., Ltd. announced that Onimusha: Way of the Sword, the latest title in the Onimusha series, is scheduled for release on September 25, 2026. Onimusha: Way of the Sword, which marks the first new title in the series in over 20 years, is a Japanese-inspired dark fantasy game that features Miyamoto Musashi as the protagonist and is set in an Edo-era Kyoto that has been twisted by malevolent clouds of Malice. Capcom is developing the title with the aim of appealing to a wide range of players through its exhilarating sword-based action and highly-unique characters. Ahead of launch, the company released a playable demo titled Onimusha: Way of the Sword DEMO, to give players an opportunity to enjoy the appeal of the game as early as possible. In this demo, players can experience a variety of action-packed swordplay, including the fight against the formidable foe, Sasaki Ganryu. Further, the company also started accepting pre-orders for the title. As a pre-order bonus, players can receive equipment that can be used in the game. The Windows version is scheduled to be released at a later date. The Onimusha series consists of swordplay action games where players assume the role of warriors with the superhuman powers of the Oni and fight against monsters bent on world domination. Cumulative game sales since the first game was released in 2001 exceed 9.1 million units.
2026-05-25
Capcom Co., Ltd., 2026 Earnings Call, May 13, 2026
2026-05-21
Capcom Co., Ltd. provided dividend guidance for the fiscal year ending March 31, 2027. For the year-end, the company expects to pay dividend of JPY 23.00 per share compare to JPY 25.00 per share a year ago.
2026-05-21
Capcom Co., Ltd. announced dividend for the fiscal year ended March 31, 2026, payable on June 19, 2026; provided dividend guidance for the second quarter end of fiscal year ending March 31, 2027. For the fiscal year ended March 31, 2026, the company announced dividend of JPY 25.00 per share compared to JPY 22.00 per share a year ago. Scheduled date to commence dividend payments: June 19, 2026 and Scheduled date of annual general meeting of shareholders: June 18, 2026. For the second quarter end of fiscal year ending March 31, 2027, the company expects dividend of JPY 23.00 per share compare to JPY 20.00 per share a year ago.
2026-05-21
Capcom Co., Ltd. provided earnings guidance for the fiscal year ending March 31, 2027. For the year, the company expects net sales of JPY 210,000 million, operating income of JPY 83,000 million, net income attributable to owners of parent of JPY 58,000 million and earnings per share of JPY 138.65.
2026-05-13
Capcom Co., Ltd., Annual General Meeting, Jun 18, 2026, at 10:00 Tokyo Standard Time. Location: The Ritz-Carlton Osaka, The Ritz-Carlton Grand Ballroom, 4th floor 5-25 Umeda 2-chome, Kita-ku Osaka Japan Agenda: To consider the business report, consolidated financial statements, and non-consolidated financial statements for the company's 47th fiscal year (April 1, 2025 - March 31, 2026); to consider results of audits by the accounting auditor and the audit and supervisory committee of the consolidated financial statements for the company's 47th fiscal year (April 1, 2025 - March 31, 2026); to consider appropriation of retained earnings; to consider election of eleven directors excluding directors who are members of the audit and supervisory committee; to consider election of three directors who are members of the audit and supervisory committee; to consider election of one substitute director who is a member of the audit and supervisory committee; to consider revision of monetary bonus amounts for directors excluding external directors and directors who are members of the audit and supervisory committee; and to consider other matters.
2026-05-13
Capcom Co., Ltd., Board Meeting, May 13, 2026. Agenda: To consider the Announcement Concerning Revisions to the Remuneration System for Directors Excluding Directors Who Are Members of the Audit and Supervisory Committee.
2026-05-09
Capcom Co., Ltd. announced that they will report fiscal year 2026 results on May 13, 2026
2026-04-04
Electronic Gaming Development Holding Company acquired 5.03% stake in Capcom Co., Ltd. (TSE:9697) on March 16, 2026. This acquisition is separate from Saudi Arabia's previous 5% stake in Capcom purchased by the Public Investment Fund back in 2022. Electronic Gaming Development Holding Company completed the acquisition of 5.03% stake in Capcom Co., Ltd. (TSE:9697) on March 16, 2026.
2026-03-11
Capcom Co., Ltd. announced the following change in directors and personnel changes, resolved at a meeting of the Board of Directors held on March 5, 2026 and based on a request for deliberation and recommendations from the Nomination and Remuneration Committee. Kazushi Hirao is resigning director who are Audit and Supervisory Committee member. Change in management responsibilities of directors of Haruhiro Tsujimoto as President and Representative Director, Chief Operating Officer (COO), In charge of Entertainment Experience Business and Pachinko & Pachislo Business Divisions from President and Representative Director, Chief Operating Officer (COO), In charge of Arcade Operations Business and Pachinko & Pachislo Business Divisions, as of April 1, 2026. Motohide Imaizumi appointed as Managing Corporate Officer, Head of Entertainment Experience Business Division, as of April 1, 2026. Current positions are Managing Corporate Officer, Head of Arcade Operations Business Division. Tetsuya Tabuchi as Corporate Officer (Newly Assigned), Head of E-Contents Business Division, as of April 1, 2026. Current positions are Deputy Head of E-Character License Business Division.
2026-03-05
GIGABYTE announced a new collaboration with Capcom to celebrate the upcoming release of Resident Evil™ Requiem, the ninth mainline entry in the iconic Resident Evil™ survival horror series launching on February 27, 2026. As part of this partnership [1], GIGABYTE is introducing a limited-time custom PC setup giveaway inspired by the game, alongside an exclusive monitor game bundle designed to bring players closer to the experience. Headlining the collaboration is the "Umbrella Corporation – LEVEL 3 ACCESS" Custom Rig Giveaway, a one-of-a-kind, fully built desktop featuring Z890M AORUS ELITE WIFI7 ICE motherboard and GeForce RTX 5080 AERO OC SFF graphics card. Drawing inspiration from the visual identity and atmosphere of Resident Evil Requiem, the custom rig features a themed GIGABYTE C102 GLASS ICE chassis design and paired with a custom GIGABYTE MO27Q28G gaming monitor to complete the setup. Built as a centerpiece of the collaboration, the custom rig brings the visual tone and intensity of Resident Evil Requiem into a premium PC setup designed for play, display, and immersion. The giveaway will run for a limited time from March 2, 2026, to March 31, 2026, via the official campaign website, where fans can enter for a chance to win the custom rig without requiring a purchase. The experience is designed to invite players and PC enthusiasts alike to engage with the collaboration while highlighting GIGABYTE's premium hardware craftsmanship and attention to detail. addition to the custom rig giveaway, GIGABYTE will also offer a Resident Evil Requiem game bundle with select GIGABYTE gaming monitors, including AORUS FO27Q2, AORUS FV43U, AORUS CO49DQ, MO27Q28G, MO27Q28GR, MO27Q2A, MO27U2, MO32U, M27Q, M27Q2, M27Q3, M27UP, M28U, GS27QA, GS32QCA, and S55U, from February 20, 2026, to March 31, 2026. Customers who purchase eligible models can redeem a digital game code through GIGABYTE's official redemption platform, adding even more value to their display upgrade. The featured monitor MO27Q28G, featuring the 4th Gen WOLED panel at 280Hz refresh rate and 0.03 ms response time, is one of the perfect monitors to experience the spine-chilling terror and death-defying action of Resident Evil Requiem. This bundle complements the giveaway by allowing more players to experience the game while enjoying GIGABYTE's high-performance gaming monitor lineup.
2026-03-05
Capcom Co., Ltd., Board Meeting, Mar 05, 2026. Agenda: To consider and approve Change in Directors and Personnel Changes on a request for deliberation and recommendations from the Nomination and Remuneration Committee.
2026-01-28
Capcom Co., Ltd., Q3 2026 Earnings Call, Jan 27, 2026
2026-01-28
Capcom Co., Ltd. reported earnings results for the nine months ended December 31, 2025. For the nine months, the company reported sales was JPY 115,315 million compared to JPY 88,853 million a year ago. Net income was JPY 38,885 million compared to JPY 23,066 million a year ago. Basic earnings per share from continuing operations was JPY 92.96 compared to JPY 55.15 a year ago. Diluted earnings per share from continuing operations was JPY 92.94.
2026-01-27
Capcom Co., Ltd. expected to report Fiscal Year 2026 results on May 8, 2026. This event was calculated by S&P Global (Created on January 27, 2026).
2025-12-20
Capcom Co., Ltd. announced that they will report Q3, 2026 results on Jan 27, 2026
2025-12-12
Capcom Co., Ltd. announced that sci-fi action-adventure game PRAGMATA, a completely new IP, is scheduled for release on April 24, 2026. PRAGMATA is a new type of sci-fi action-ad venture game mixing puzzle and action elements. In the game, which takes place on the moon in a near-future world, the spacesuit-clad Hugh and android girl Diana cooperate whilefighting their way back to Earth. By bringing the title to Nintendo Switch™? 2 in addition to PlayStation®?5 system, Xbox Series X|S and PC, Capcom looks to further advance its multi-platform strategy and expand its user base. Moreover, a playable demo of the game will be released first on PC starting December 12, to further convey the appeal of the title. The company hopes that players look forward to PRAGMATA, which has already garnered acclaim for its playable demos at global events, including Tokyo Game Show 2025, one of the largest game shows. Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry leading game development capabilities in order to create highly entertaining gameplay experiences.
2025-10-30
Capcom Co., Ltd., ¥ 20.0, Cash Dividend, Mar-30-2026
2025-10-29
Capcom Co., Ltd. announced dividend of JPY 20.00 per share for the second quarter-end of the fiscal year ending March 31, 2026 against JPY 18.00 per share paid a year ago. Scheduled date to commence dividend payments is November 17, 2025.
2025-10-29
Capcom Co., Ltd. expected to report Q3 2026 results on January 29, 2026. This event was calculated by S&P Global (Created on October 29, 2025).
2025-10-20
Capcom Co., Ltd., Q2 2026 Earnings Call, Oct 29, 2025
2026Q2 | 2026Q1 | 2025Q4 | 2025Q3 | 2025Q2 | 2025Q1 | 2024Q4 | 2024Q3 | 2024Q2 | 2024Q1 | |
|---|---|---|---|---|---|---|---|---|---|---|
Total Revenues | 220,273 | 195,365 | 196,066 | 194,354 | 185,509 | 169,604 | 135,084 | 133,878 | 138,149 | 152,410 |
Pretax Income Excl.Unusual Items | 92,701 | 74,132 | 85,920 | 81,473 | 75,032 | 65,636 | 41,378 | 43,962 | 47,042 | 59,421 |
Total Assets | 341,312 | 339,307 | 290,869 | 298,852 | 293,241 | 312,982 | 251,443 | 245,782 | 240,795 | 243,476 |
Total Liabilities | 54,390 | 71,593 | 40,624 | 53,666 | 59,663 | 86,679 | 48,373 | 46,876 | 42,185 | 48,396 |
Cash & Cash Equivalents | 140,750 | 148,002 | 78,236 | 130,735 | 134,336 | 150,426 | 124,574 | 125,997 | 127,528 | 125,191 |
Total Common Equity | 286,886 | 267,700 | 250,245 | 245,186 | 233,578 | 226,303 | 203,065 | 198,897 | 198,610 | 195,080 |
Book Value Per Share (BVPS) | 685.8 | 640.02 | 598.24 | 586.17 | 558.42 | 541.07 | 485.5 | 475.54 | 474.86 | 466.43 |
Net Change in Cash | 6,414 | -47,593 | -29,068 | -6,907 | 24,084 | 41,334 | 14,405 | 2,782 | 15,510 | 19,620 |
Capital Expenditure | -8,968 | -13,593 | -12,980 | -13,902 | -13,363 | -5,846 | -4,238 | -3,138 | -4,041 | -4,838 |
On July 28, 2026, Capcom shared its financial results for the second quarter of 2026, with revenues of 70.41B yen and net income of 29.16B yen, reflecting a significant 54.7% surge in revenue, in addition to a substantial 69.1% rise in EPS compared to the corresponding quarter of the previous year.
Furthermore, the EBITDA margin showed an improvement from 56.62% in the corresponding quarter last year to 60.01%. Another figure worth noting is the free cash flow for the quarter, which was 23.41B yen, an increase of 26.6B yen from the previous year's corresponding period. As a result of the improvement in cash flow, the company's management paid a dividend of 10.65B yen. It is important to note that the stock's dividend yield stands at approximately 1.2%, and it trades at 27.1x times current year's earnings, which is higher than the sector average (P/E 10.8x).